Chapter
23: Postmodern Design:
Intro:
·
1970’s:
many believed modern era was drawing to a close, in art, design, politics +
literature.
·
Cultural
norms of Western society were scrutinized + authority of traditional institutions
were questioned.
·
Pluralism
emerged. People began to dispute underlying tenets, modernism.
·
Continuing
quest, equality by women + minorities contributed to growing climate of
cultural diversity, immigration, international travel + global communications.
·
Accepted
viewpoints challenged by those who sought remedy bias
+ distortion in historical record.
+ distortion in historical record.
·
Social,
economic + environmental awareness or period caused many to believe modern
aesthetic was no longer relevant in emerging post industrial society.
·
People
in many fields embraced term POSTMODERNISM
to express: A CLIMATE OF CULTURAL
CHANGE.
·
Included:
architects, economists, feminists, theologians.
·
Maddeningly
vague + overused, postmodernism became byword, last quarter of 20th
century.
·
In
design- postmodernism designated work of architects + designers, broke with
international style so prevalent, since Bauhaus.
·
Postmodernism
sent shock waves through design establishment. Challenged ORDER + CLARITY of modern design, particularly CORPORATE DESIGN.
·
Some
observers reject term “postmodern” arguing
= merely continuation off modern movement.
·
Late modernism + mannerism= alternate
terms, late 20th century design.
·
Design
forms + terminology have political + social meaning, expressing attitudes +
values of their time.
·
Postmodernism
gained strong foothold among generation of designers.1970’s.
·
International
style = so thoroughly refined, explored + accepted that backlash was
inevitable.
·
Historical
references: Decoration + vernacular were disdained by modernists. Postmodern
designers drew upon these resources, expand range, design possibilities.
·
Late
1960’s: social activism, gave way, more self-absorbed, personal involvement:
1970’s.
·
Media
pundits, “ME GENERTAION”. =Spirit of decade.
·
Intuitive
+playful aspects, postmodern design reflect personal involvement.
·
Postmodern
designers place form in space because “it feels right rather than to fulfill
rational communicative need”.
·
Radically
different as psychedelic poster + visual identity manually might be, both =
COPORATE DESIGN, for/relating to unified body people with common values.
·
POSTMODERNIST DESIGN:
Often
subjective
Even
eccentric
Designer
becomes artist performing before audience with bravura of street musician +
audience either responds / passes on.
·
Postmodernism = UMBRELLA TERM= doesn’t tell whole story because while
architecture may fit neatly into historical categories. VICTORIAN, ART NOUVEAU,
MODERN + POSTMODERN. Graphic design = far too pluralistic + diverse to fit such
simplistic system.
·
3
examples of graphic design expressions having
no parallel in Architecture:
WW1
posters
Work
of Push pin group +
Psychedelic
poster.
·
Graphic
design rapidly changing + ephemeral. was never dominated by International
Style, the way Architecture was.
Precursors
to Postmodern Design:
·
1960’s supermannerism + supergraphics
-
Early Swiss Postmodern Design:
New-Wave Typography:
The Memphis and San Francisco Schools:
Retro and Vernacular Design:
Chapter
24: The Digital Revolution And Beyond:
Intro:
·
Last
quarter, 20th century- electronic + computer technology advanced at
extraordinary pace, transforming many areas of human activity.
·
Digital
computer hardware + software + explosive growth of internet. Graphic design was
changed irrevocably by this.
·
Industrial Revolution fragmented process of
creating + printing graphic communications into series of specialized steps.
·
Phototype
became prevalent - 1960’s.
·
Skilled
specialists: Graphic designers=
created page layouts.
Typesetters= operated text + display typesetting
equipment.
Production
artists= pasted all
elements into position on boards.
Camera
operators= made
photographic negatives of paste-ups, art + photographs.
Strippers= assembled negatives together.
Platemakers= prepared printing plates
Press
operators= ran
printing presses.
·
1990’s
– digital technology enabled 1 person operating desktop computer to control most
/ even all functions.
·
New
photo optical printing machines used controlled lasers to photosensitize
printing drums, making short-run + even individualized full-color press sheets
possible.
·
Computer
users were empowered, greater control over design + production process.
·
Digital technology + advanced software
expanded creative potential of graphic design, possible an unprecedented
manipulation of color, form, space and imagery.
·
Growth
of cable + satellite expanded broadcast channels, inspired creative + technical
advances in broadcast + motion graphics + paved way for consumers to embrace
power + flexibility of Internet + World Wide Web. = 1990’s.
·
This
transformed way people communicate + access info.
·
Generated
revolution surpassing even Gutenberg.
·
Early
21st century : people were dependent on internet for access to info
+ entertainment. Affected all aspects of society + culture.
·
Computer
graphics experimentation churned through modern and post-modern design ideas,
retro revivals, eccentric work + explored electronic techniques to create pluralism
+ diversity in design.
Other important apsects:
The
Origins of Computer-Aided Graphic Design.
Pioneers
of Digital Graphic Design.
Revitalizing
Magazine Design.
The
Digital Type Foundry.
Digital
Imaging.
Interactive
Media, The Internet and The World Wide Web.
The
Conceptual Poster.
The
Conceptual Book Cover.
A
Voice from Africa.
A
New Generation of Film Titles.
The
Digital Vanguard.
Recent
British Graphic Design.
New
Typographic Expression.
A
Mexican Vanguard.
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